Skyscraper Heist
This game was made for the 2024 GMTK game jam. The theme was "Build at Scale" so I was inspired to make a game about traversing enviroments as different sizes. You travel up 5 floors of a building before being shrunk to a minute size and must travel back down to escape. All while avoiding security cameras and collecting money.
Elder Angler
I made this game in 5 days for the Fish Fest Game jam. I had a lot of fun designing the main character and the enviromental hazards. The game was made using Blender and Godot. I tried to recreate a more retro PSX style graphics
Rhubarb Garden
I made this game over 2 weeks for the Acerola Game jam 0. This was my first solid attempt at making a game and my first game jam. I am not proud of the quality of the game but I am proud of the amount of learning I achieved while creating the game. This game was made in Godot using custom Blender make assets and Kenney assets (CC0)